Model Browser User's Guide | ![]() ![]() |
The Design Editor provides prebuilt standard designs to allow a user with a minimal knowledge of the subject to quickly create experiments. You can apply engineering knowledge to define variable ranges and apply constraints to exclude impractical points. You can increase modeling sophistication by altering optimality criteria, forcing or removing specific design points, and optimally augmenting existing designs with additional points.
There is a step-by-step guide to using the Design Editor in the Design of Experiment Tutorial.
The functionality in the Design Editor is covered in the following sections:
Fixing, Deleting, and Sorting Design Points
Creating a Space Filling Design
You can design experiments at both stages, local and global. You can invoke the Design Editor in several ways from the test plan level:
For an existing design, View -> Design Data also launches the Design Editor (also in the right-click menu on each Model block). This shows the selected data as a design.
Design Styles
The Design Editor provides the interface for building experimental designs. You can make three different styles of design: Classical, Space-Filling, and Optimal.
Optimal designs are best for cases with high system knowledge, where previous studies have given confidence in the best type of model to be fitted, and the constraints of the system are well understood. See Creating an Optimal Design.
Space-filling designs are better when there is low system knowledge. In cases where you are not sure what type of model is appropriate, and the constraints are uncertain, space-filling designs collect data in such as a way as to maximize coverage of the factors' ranges as quickly as possible. See Creating a Space Filling Design.
Classical designs (including full factorial) are very well researched and are suitable for simple regions (hypercube or sphere). See Creating a Classical Design.
Any design can be augmented by optimally adding points. Working in this way allows new experiments to enhance the original, rather than simply being a second attempt to gain the necessary knowledge. See Adding Design Points.
![]() | Evaluating Models in the Workspace | Design Editor Displays | ![]() |