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Adjust the z-plane of specified graphics objects
Syntax
Description
This command adjusts the z-plane position of selected graphics objects. It accomplishes this by setting the objects' ZData properties to the appropriate values.
zdatam(hndl) sets the z-level of all objects specified by the vector of handles
to 0.
zdatam(object) sets the z-level of all objects identified by the string object
to 0. The string can be any string recognized by the handlem function.
zdatam(hndl,zdata) sets the z-level of all specified objects to the value of a scalar zdata, or sets each object at its own level if zdata is a vector the same size as hndl. When hndl is a scalar, zdata can also be a matrix with the same size as the object designated by hndl.
zdatam(object,zdata) sets the z-level of the designated object to a scalar zdata, or to match a zdata matrix the same size as the object.
See Also
handlem |
Handles of graphics objects |
setm |
Set map properties |
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