| Writing S-Functions | ![]() |
Source File Format
The format of the C++ source for an S-function is nearly identical to that of the source for an S-function written in C. The main difference is that you must use tell the C++ compiler to use C call conventions when compiling the callback methods. This is necessary because the Simulink simulation engine assumes that callback methods obey C calling conventions.
To tell the compiler to use C calling conventions when compiling the callback methods, wrap the C++ source for the S-function callback methods in an extern "C" statement. The C++ version of the sfun_counter S-function example (matlabroot/simulink/src/sfun_counter_cpp.cpp) illustrates usage of the extern "C" directive to ensure that the compiler generates Simulink-compatible callback methods.
/* File : sfun_counter_cpp.cpp
* Abstract:
*
* Example of an C++ S-function which stores an C++ object in
* the pointers vector PWork.
*
* Copyright 1990-2000 The MathWorks, Inc.
* $Revision: 1.1 $
*/
#include "iostream.h"
class counter {
double x;
public:
counter() {
x = 0.0;
}
double output(void) {
x = x + 1.0;
return x;
}
};
#ifdef __cplusplus
extern "C" { // use the C fcn-call standard for all functions
#endif // defined within this scope
#define S_FUNCTION_LEVEL 2
#define S_FUNCTION_NAME sfun_counter_cpp
/*
* Need to include simstruc.h for the definition of the SimStruct and
* its associated macro definitions.
*/
#include "simstruc.h"
/*====================*
* S-function methods *
*====================*/
/* Function: mdlInitializeSizes ===============================================
* Abstract:
* The sizes information is used by Simulink to determine the S-function
* block's characteristics (number of inputs, outputs, states, etc.).
*/
static void mdlInitializeSizes(SimStruct *S)
{
/* See sfuntmpl.doc for more details on the macros below */
ssSetNumSFcnParams(S, 1); /* Number of expected parameters */
if (ssGetNumSFcnParams(S) != ssGetSFcnParamsCount(S)) {
/* Return if number of expected != number of actual parameters */
return;
}
ssSetNumContStates(S, 0);
ssSetNumDiscStates(S, 0);
if (!ssSetNumInputPorts(S, 0)) return;
if (!ssSetNumOutputPorts(S, 1)) return;
ssSetOutputPortWidth(S, 0, 1);
ssSetNumSampleTimes(S, 1);
ssSetNumRWork(S, 0);
ssSetNumIWork(S, 0);
ssSetNumPWork(S, 1); // reserve element in the pointers vector
ssSetNumModes(S, 0); // to store a C++ object
ssSetNumNonsampledZCs(S, 0);
ssSetOptions(S, 0);
}
/* Function: mdlInitializeSampleTimes =========================================
* Abstract:
* This function is used to specify the sample time(s) for your
* S-function. You must register the same number of sample times as
* specified in ssSetNumSampleTimes.
*/
static void mdlInitializeSampleTimes(SimStruct *S)
{
ssSetSampleTime(S, 0, mxGetScalar(ssGetSFcnParam(S, 0)));
ssSetOffsetTime(S, 0, 0.0);
}
#define MDL_START /* Change to #undef to remove function */
#if defined(MDL_START)
/* Function: mdlStart =======================================================
* Abstract:
* This function is called once at start of model execution. If you
* have states that should be initialized once, this is the place
* to do it.
*/
static void mdlStart(SimStruct *S)
{
ssGetPWork(S)[0] = (void *) new counter; // store new C++ object in the
} // pointers vector
#endif /* MDL_START */
/* Function: mdlOutputs =======================================================
* Abstract:
* In this function, you compute the outputs of your S-function
* block. Generally outputs are placed in the output vector, ssGetY(S).
*/
static void mdlOutputs(SimStruct *S, int_T tid)
{
counter *c = (counter *) ssGetPWork(S)[0]; // retrieve C++ object from
real_T *y = ssGetOutputPortRealSignal(S,0); // the pointers vector and use
y[0] = c->output(); // member functions of the
} // object
/* Function: mdlTerminate =====================================================
* Abstract:
* In this function, you should perform any actions that are necessary
* at the termination of a simulation. For example, if memory was
* allocated in mdlStart, this is the place to free it.
*/
static void mdlTerminate(SimStruct *S)
{
counter *c = (counter *) ssGetPWork(S)[0]; // retrieve and destroy C++
delete c; // object in the termination
} // function
/*======================================================*
* See sfuntmpl.doc for the optional S-function methods *
*======================================================*/
/*=============================*
* Required S-function trailer *
*=============================*/
#ifdef MATLAB_MEX_FILE /* Is this file being compiled as a MEX-file? */
#include "simulink.c" /* MEX-file interface mechanism */
#else
#include "cg_sfun.h" /* Code generation registration function */
#endif
#ifdef __cplusplus
} // end of extern "C" scope
#endif
| Creating C++ S-Functions | Making C++ Objects Persistent | ![]() |