Virtual Reality Toolbox    

Terminology

The following table lists some of the terms used in this guide.

Term
Definition  
application
See real-time application.
build process
The process of generating C code from your Simulink model, compiling and inlining the generated code to create a real-time executable.
external mode
A Simulink mode that uses a Simulink block diagram as a graphical user interface to a real-time executable. This interface provides parameter downloading and signal uploading for display using Scope blocks.
real-time application
Code that is ready to run in real time with the kernel.
simulation
The process of running a dynamic system in nonreal time to observe its behavior.
Virtual Reality Modeling Language
The specification for displaying three-dimensional objects using a VRML viewer.
virtual figure object
A handle to a Virtual Reality Toolbox viewer window.
virtual node object
A handle to a node in a virtual world that allows access to the node's properties.
virtual world
An imaginary world where you can navigate around objects in three dimensions.
virtual world object
A handle to a virtual world that allows you to interact with and control the world.
VRML
See VRML Overview of this guide.


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