Aerospace Blockset    
3x3 Cross Product

Calculate the cross product of two 3-by-1 vectors

Library

Transformations/Axes

Description

The 3x3 Cross Product block computes cross (or vector) product of two vectors, A and B, by generating a third vector, C, in a direction normal to the plane containing A and B, and with magnitude equal to the product of the lengths of A and B multiplied by the sine of the angle between them. The direction of C is that in which a right-handed screw would move in turning from A to B.

Dialog Box

Inputs and Outputs

The inputs are two 3-by-1 vectors.

The output is a 3-by-1 vector.


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