alpha values
ambient light
AmbientLightColor property
    illustration
AmbientStrength property
    illustration
aspect ratio
    for realistic objects
    properties that affect
    specifying
axes
    aspect ratio <1> <2>
        3-D
        properties that affect
        specifying
    camera properties
    controlling the shape of
    default aspect ratio
    limits
        example
    plot box
    position rectangle
    scaling
    stretch-to-fill
axis
    auto
    equal
    ij
    illustrated examples, 3-D
    image
    manual
    normal
    square
    tight
    vis3d
    xy
azimuth of viewpoint
    default 2-D
    default 3-D
    limitations

BackFaceLighting property
    illustration
brighten

camdolly
camera position, moving
camera properties
    illustration showing
camera toolbar
CameraPosition property
    and perspective
    fly-by
CameraPositionMode property
CameraTarget property
CameraTargetMode property
CameraUpVector property <1> <2>
    example
CameraUpVectorMode property
CameraViewAngle property
    and perspective
    zooming with
CameraViewAngleMode property <1> <2>
camlookat property
camorbit
campan
campos
camproj
camroll
camtarget
camup
camva
camzoom
CData property
    patches
CDataMapping property
    patches
color property of lights
colorbar
colormap
colormaps
    altering
    brightening
    brightness component of TV signal
    displaying
    for surfaces
    functions that create
    range of RGB values in
colors
    colormaps
    dithering
    indexed <1> <2>
        direct
        scaled
    interpreted by surfaces
    NTSC encoding of
    of patches
    of surface plots
    scaling algorithm
    specifying for surface plot, example
    truecolor
        on indexed color systems
        specifying
    typical RGB values
cone plots
coordinate system and viewpoint

DataAspectRatio property
    example
DataAspectRatioMode property
default
    aspect ratio
    azimuth
        2-D
        3-D
    CameraPosition
    CameraTarget
    CameraUpVector
    CameraViewAngle
    elevation
        2-D
        3-D
    Projection
    view
del2
diffuse reflection
DiffuseStrength property
    illustration
direct color mapping
direction cosines

edge effects and lighting
EdgeColor property
EdgeLighting property
edges of patches
elevation of viewpoint
    default 2-D
    default 3-D
    limitations
examples
    3-D graph
    axis
    changing CameraPosition
    DataAspectRatio property
    del2
    direction cosines
    displaying real objects
    linspace
    meshgrid <1> <2>
    of lighting
    parametric surfaces
    plot3
    PlotBoxAspectRatio property
    specifying truecolor
        surfaces
    stretch-to-fill
    texture mapping
    unevenly sampled data
    view

FaceColor property
FaceLighting property
Faces property
FaceVertexCData property <1> <2>
fly-by effect

Gouraud lighting algorithm
graphs
    steps to create 3-D
griddata

Hadamard matrix
hidden
hidden line removal

indexed color
    surfaces
indexed_color_surfaces
Infs, avoiding in data
interpolated colors
    patches
        indexed vs. truecolor
isosurface
    illustrating flow data

Laplacian of a matrix
light
lighting
    algorithms
        flat
        Gouraud
        Phong
    ambient light
    backface
    diffuse reflection
    important properties
    properties that affect
    reflectance characteristics
    specular
        color
        exponent
        reflection
lighting command
lines
    removing hidden
linspace

material command
mathematical functions
    visualizing with surface plot
matrix
    Hadamard
    representing as
        surface
mesh
meshgrid
MRI data, visualizing

nonuniform data, plotting
NormalMode property
NTSC color encoding

orthographic projection
    and Z-buffer

parametric surfaces
patch
    behavior of function
    interpreting color
patches
    coloring
        edges
    face coloring
        flat
        interpolated
    indexed color
        direct
        scaled
    interpreting color data
    multifaceted
    single polygons
    specifying faces and vertices
    truecolor
    ways to specify
perspective projection
    and Z-buffer
Phong lighting algorithm
plot box
plot3
PlotBoxAspectRatio property
    example
PlotBoxAspectRatioMode property
plotting
    3-D
        matrices
        vectors
    nonuniform data
    surfaces
polygons, creating with patch
position rectangle
printing
    3-D scenes
Projection property
projection types
    camera position
    orthographic
    perspective
    rendering method

realism, adding with lighting
realistic display of objects
reflection, specular and diffuse
Renderer property
RendererMode property
RGB
    color values
rgbplot
rotation
    about viewing axis
    without resizing

scaled color mapping
slice planes
    colormapping
    slicing a volume
specular
    color
    exponent
    highlight
    reflection
SpecularColorReflectance property
    illustration
SpecularExponent property
    illustration
SpecularStrength property
    illustration
sphere
starting points for stream plots
stream line plots
stream plots
    starting points
stretch-to-fill
    overriding
style property of lights
surf
Surfaces
    CData
    coloring
    curvature mapped to color
    FaceColor, texturemap
    parametric
    plotting
        nonuniformly sampled data

texture mapping
three-dimensional objects, creating with patch
toolbar, camera
truecolor
    patches
    rendering method used for
    simulating
    surface plots <1> <2>

vectors
    determined by direction cosines
vertex normals and back face lighting
VertexNormals property
Vertices property
view
    azimuth of viewpoint
    camera properties
    coordinate system defining
    definition of
    elevation of viewpoint
    limitation of azimuth and elevation
    MATLAB's default behavior
    projection types
    specifying
    specifying with azimuth and elevation
view
    example of rotation
    limitations using
viewing axis
    moving camera along
viewpoint, controlling <1> <2>
visualizing
    commands for volume data
    mathematical functions
    steps for volume data
    techniques for volume data
volume data
    accessing subregions
    examples of
    MRI
    scalar
    slicing with plane
    steps to visualize
    techniques for visualizing
    vector
    visualizing

wire frame surface <1> <2>

Z-buffer
    orthographic projection
    perspective projection
    rendering truecolor
zooming by setting camera angle